Initial implementation

This commit is contained in:
Simon Gruber
2023-08-10 09:04:36 +02:00
commit 4c4ed48e38
95 changed files with 4142 additions and 0 deletions
@@ -0,0 +1,128 @@
using Process.Interface;
using Process.Interface.Configuration;
using System;
using System.Collections.Generic;
namespace Process.Abstract.Configuration;
internal class AnonymousProcessor<TInput, TOutput> : Processor<TInput, TOutput>
{
private readonly Func<IEnumerable<TInput>, IEnumerable<TOutput>> _func;
public AnonymousProcessor(Func<IEnumerable<TInput>, IEnumerable<TOutput>> func)
{
_func = func;
}
#region Overrides of Processor<TInput,TOutput>
/// <inheritdoc />
public override IEnumerable<TOutput> Process(IEnumerable<TInput> inputs)
{
return _func.Invoke(inputs);
}
#endregion
}
/// <summary>
/// Basic implementation for <see cref="ProcessorChainConfiguration{TInput, TOutput}"/>s
/// </summary>
/// <typeparam name="TInput"><see cref="IProcessor{TInput,TOutput}"/> input type</typeparam>
/// <typeparam name="TOutput"><see cref="IProcessor{TInput,TOutput}"/> output type</typeparam>
public class ProcessorChainConfiguration<TInput, TOutput>
: ProcessorChain<TInput, TOutput>, IProcessorChainConfiguration<TInput, TOutput>
{
/// <inheritdoc />
public IProcessorChainConfiguration<T, TOutput, TInput, TOutput> Use<T>(
IProcessor<TInput, T> processor
)
{
Processors.Add(processor);
return new ProcessorChainConfiguration<T, TOutput, TInput, TOutput>(this);
}
/// <inheritdoc />
public IProcessorChainConfiguration<T, TOutput, TInput, TOutput> Use<T>(
Func<IEnumerable<TInput>, IEnumerable<T>> processorFunc
)
{
return Use<T>(new AnonymousProcessor<TInput, T>(processorFunc));
}
/// <inheritdoc />
public IProcessorChainConfiguration<TInput, TOutput> Complete(
IProcessor<TInput, TOutput> processor
)
{
Processors.Add(processor);
return this;
}
/// <inheritdoc />
public IProcessorChainConfiguration<TInput, TOutput> Complete(
Func<IEnumerable<TInput>, IEnumerable<TOutput>> processorFunc
)
{
return Complete(new AnonymousProcessor<TInput, TOutput>(processorFunc));
}
}
/// <summary>
/// Basic implementation for <see cref="ProcessorChainConfiguration{TInput, TOutput}"/>s
/// </summary>
/// <typeparam name="TInput"><see cref="IProcessor{TInput,TOutput}"/> input type</typeparam>
/// <typeparam name="TOutput"><see cref="IProcessor{TInput,TOutput}"/> output type</typeparam>
/// <typeparam name="TInChain">Input type of the base <see cref="IProcessorChainConfiguration{TInput,TOutput}"/></typeparam>
/// <typeparam name="TOutChain">Output type of the base <see cref="IProcessorChainConfiguration{TInput,TOutput}"/></typeparam>
public class ProcessorChainConfiguration<TInput, TOutput, TInChain, TOutChain>
: IProcessorChainConfiguration<TInput, TOutput, TInChain, TOutChain>
{
private readonly IProcessorChain<TInChain, TOutChain> _chain;
/// <summary>
/// Constructor
/// </summary>
/// <param name="chain">Parent <see cref="IProcessorChain{TInput,TOutput}"/></param>
internal ProcessorChainConfiguration(IProcessorChain<TInChain, TOutChain> chain)
{
_chain = chain;
}
#region Implementation of IProcessorStep<out TInput,TOutput>
/// <inheritdoc />
public IProcessorChainConfiguration<T, TOutput, TInChain, TOutChain> Use<T>(
IProcessor<TInput, T> processor
)
{
_chain.Processors.Add(processor);
return new ProcessorChainConfiguration<T, TOutput, TInChain, TOutChain>(_chain);
}
/// <inheritdoc />
public IProcessorChainConfiguration<T, TOutput, TInChain, TOutChain> Use<T>(
Func<IEnumerable<TInput>, IEnumerable<T>> processorFunc
)
{
return Use(new AnonymousProcessor<TInput, T>(processorFunc));
}
/// <inheritdoc />
public IProcessorChain<TInChain, TOutChain> Complete(IProcessor<TInput, TOutput> processor)
{
_chain.Processors.Add(processor);
return _chain;
}
/// <inheritdoc />
public IProcessorChain<TInChain, TOutChain> Complete(
Func<IEnumerable<TInput>, IEnumerable<TOutput>> processorFunc
)
{
return Complete(new AnonymousProcessor<TInput, TOutput>(processorFunc));
}
#endregion
}
@@ -0,0 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>
<GenerateDocumentationFile>True</GenerateDocumentationFile>
<IncludeSymbols>True</IncludeSymbols>
<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Process.Interface\Process.Interface.csproj" />
</ItemGroup>
</Project>
+26
View File
@@ -0,0 +1,26 @@
using Process.Interface;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace Process.Abstract;
public abstract class Processor<TInput, TOutput> : IProcessor<TInput, TOutput>
{
#region Implementation of IProcessor<in TValue,out TValue>
/// <inheritdoc />
public abstract IEnumerable<TOutput> Process(IEnumerable<TInput> inputs);
#endregion
#region Implementation of IProcessor
/// <inheritdoc cref="IProcessor.Process" />
public IEnumerable Process(IEnumerable inputs)
{
return Process(inputs.Cast<TInput>());
}
#endregion
}
@@ -0,0 +1,31 @@
using Process.Interface;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace Process.Abstract;
/// <summary>
/// Basic implementation for <see cref="IProcessorChain{TInput, TOutput}"/>s
/// </summary>
/// <typeparam name="TInput"><see cref="IProcessor{TInput,TOutput}"/> input type</typeparam>
/// <typeparam name="TOutput"><see cref="IProcessor{TInput,TOutput}"/> output type</typeparam>
public class ProcessorChain<TInput, TOutput>
: Processor<TInput, TOutput>, IProcessorChain<TInput, TOutput>
{
/// <inheritdoc />
public ICollection<IProcessor> Processors { get; } = new List<IProcessor>();
/// <inheritdoc />
public override IEnumerable<TOutput> Process(IEnumerable<TInput> inputs)
{
return Processors
.Aggregate(
(IEnumerable)inputs,
(current, processor) => processor.Process(current)
)
.Cast<TOutput>()
.Where(k => k is not null)
.ToArray();
}
}
+2
View File
@@ -0,0 +1,2 @@
# Ocr.Process